The Education Summit for Graphic Communication has launched Printalution, an island in the virtual world Second Life, created for the Graphic Communication community to connect, educate and reach out to anyone interested in understanding the print and graphic arts industry. It is a tour location that can be explored by Second Life 'residents', as well as a location high school teachers can take students to learn more about the printing industry.
WHILE IT applications in the printing industry find their roots in the early ’90s, their diverse applications in today’s digital environment is where they are finding their true calling. And calling is exactly what customers are doing—requesting more IT-based products than ever before. Computer programming, database management, variable data printing, Website design, Web-to-print storefronts, PURLs, hybrid workflows, fulfillment. These are increasingly hot button requests. And, more printers, turned marketing services providers, are expanding their product offerings. As they do, they need IT people—the programmers who will turn their virtual dreams into a literal reality. IT people are highly prized employees, whose skills and capabilities
Skilled Labor Controversy Dear Editor, I read with great interest your two-part article by Cheryl Adams, “Skilled Labor: Help Wanted” [March] and “Cure for Workforce Woes” [April]. My interest peaked when I read that parents are part of the reason that young adults do not go into the printing industry. Boy, is that the truth. Only the reason is that these kids have seen their parents laid off, downsized, globalized and right-sized out of the industry. So why would a young adult go into an industry that has abandoned their parents that helped build this industry? You bet, “It isn’t your daddy’s print shop
GENERAL COMMERCIAL printing is a $60 billion industry, employing about 300,000 workers. Due to normal attrition, and a fair amount of people (mostly baby boomers) retiring from the industry each year, there are 30,000 to 40,000 openings in the general commercial market at any given time. Yet, there are only about 1,000 college students graduating with printing degrees annually. Industrywide, including all graphic arts companies, there are about one million people employed, with an additional 60,000 job openings. That eye-opening information, provided by Ted Ringman, vice president of development for the Print and Graphics Scholarship Foundation (PGSF), provides an alarming visual of the quandary
LAST MONTH, I suggested taking a look at 3D to see what it could add to your business and the quality of your customer experience. Since then, I had the opportunity to speak with Brian Regan, president of staffing firm Semper International LLC, who added a new dimension to the 3D discussion for me. . .Virtual Worlds. I admit it. I had no idea what he was talking about when we started the discussion. But, by the time we were through, I was beginning to see a vision of a future that could be extremely important to our industry. First, what are Virtual Worlds? You may
CPS Corp., a sister company of INX International, has been recognized for its environmental record and has been accepted into the National Environmental Performance Program, administered by the U.S. Environmental Protection Agency. Muller Martini has launched a new digital on-demand finishing division. Andrew J. Fetherman was named manager of the new division. Fetherman was formerly product manager for Muller Martini's press division. That post is now held by Donald Geiger. Kim Graven-Nielsen has been named president and CEO of newly formed Esko-Graphics. The company was created after the merger of Purup-Eskofot and Barco Graphics. Presstek Inc. announced the qualification of its Anthem thermal CTP